Wednesday, May 26, 2010

Blog: A Few Changes...

Around here on the blog, not really all that much drastic changes. But moving on to playing other MMO's and I'm keeping my blog and its name, the adventures just will change a bit from one MMO to the next. Over the course of 4 years I've grown to like my blog. Its been a bit my companion while I played mostly WoW as well the feedback from readers which I have enjoyed.

These days while I have taken a very long break from WoW I've decided and have moved on to play or try other games. One MMO just don't do it for me anymore to keep game play interesting and fresh as I have interest in playing other games for my own fun and enjoyment as well need for more interesting game play.

WoW will always be there and the great community of bloggers and readers that have supported this blog and many others whenever I decide to return to WoW from time to time whenever that may be. The focus will never be quite the same when I do in play style for many reasons. Its hard to keep up when your not all that focus on a specific game all the time.

Its also too difficult and just not that fun to maintain more than one blogs about MMO games just because the games are different and cater to different readers playing different games as to not offend the readers. So I've decided to just maintain one blog if possible and just make it a general blog on the MMO's I play. If that offend some long time readers, oh well. Much better than having a abandoned blog for all the effort it took to grow over the years and maintain. Plus I like my blog name!!!

I don't really like a flashy blog with too much content thrown at a reader to find anything. I like simplicity in finding things so I'm keeping my blog simple as its always been. Plus I don't want to spend that much time playing around with making changes to a blog either. I rather spend it doing other things or playing games.

Didn't realize how many dead WoW blogs there were until I had to purge quite a few of the dead ones out of my WoW blog list that wasn't updated in the last 4+ months. Was allot! For the most part just changed my blog title, removed quite a bit of links, added some new blogs I been reading for some time on other games I play. I read quite a bit of blogs and most just reflect all the various blogs I actively read in some way.

But not really all that many changes. I kinda like using Wordpress as well but too bad I don't own the name there for AD. But still Ardent Defender, just defending Time, Space, Universe and Mystical Realms in other MMO's other than just WoW. The journey and adventures continues in different and diverse adventures.

Anyway more changes are possible as well as I play around with things.

Monday, May 17, 2010

Blog Note

Change is coming. Many changes are coming to this entire blog.

In Life things eventually change for better or to worse. Azeroth is undergoing change. All thing eventually does. Even our interest in things change. Blogs sometimes eventually do as well.


Thursday, May 13, 2010

Story Saga Of a EVE Salvage Job In Screenshots.

Sometimes its more fun just actually playing a game than actually spending time writing about your time actually playing it, which actually takes you away from the time you could actually be spending playing the game. By A MMO Blogger.

Originally Posted on my Other Blog.
The day or game session had started in EVE Online with me just being in the high secure starter area playing around just doing some practice at working on Scanning and Probing space for hidden Spacial Signatures. Was just fun to see what I could find or discover being new to the game on my own and just maybe I could find some Pirate (Rats) hideout and go on some solo mission killing Rats in their hideout in Deadspace. And I actually did find such a hideout spot for Signature as well an Unstable Wormhole leading to another high sec area of space about 11 jumps away in The Forge region.


So just being curious I went investigating the Wormhole first. Info on the Wormhole said it was unstable and lead to a high sec system. So I poked my head into the Wormhole and found a new area with nothing much of interest in the new 0.7 sec system but some Space Stations. So I picked up a bookmark to one of them. Flew back to the Wormhole and went back through to where I had originally encountered it. Decided to go followup on that Pirate location Signature I had found and had bookmarked In discovering things to do that seemed interesting in EVE among lots of other things.


Along the way I got a call from my Corp a member (Josh) that was about to do some lvl 4 missions not too far away in another system asking if I can or know how to Salvage and if I'd like to tag along and do Salvage Ops job with him doing the mission. Sure sounds fun! Let me get my little Destroyer Salvage Ship I name "The Cleaner". I am on my way there as soon as I can.

A few days ago I had decided it was time to leave my NPC Corp as a new EVE Rookie and search a bit to find a new Corp that was a bit ideal fit for me to join with and further grow a bit in learning and understanding EVE more as well as Corporation life and interaction. I didn't do it with haste. I looked in the Corps section on the UI and found some Corps that was recruiting and went over their Bio and such. Some Alliance Corps, some big Corps and some smaller Non Alliance Corp. I had spent some time in review of Corps narrowed the list a bit to just 2 Corps. One Corp was a small relatively new high sec Corp of 8 members (Mostly PvE Missions/Exploration and some minor PvE) and the other was a more established larger Corp existing for a few years that was in an Alliance that operated in both high, low and null sec space (PvE Missions/Mining Industrial Complex stuff and some PvP). Smaller Corp had a lower tax rate as well to consider.

I'm a business man at the core as well in considering all things also. Eventually a few hrs later got an interview with the CEO of the smaller new Corp I had applied to. Lots of questions asked and liked the sound of this new Corp as well having things I had similar interest in. I eventually got accepted and got an invite to my new Corp and moved on just a bit further into the ever more complex universe of EVE Online. So is the start of real Corporate life in EVE. It's a very good thing to get into a good Corp eventually on the road further getting deeper into EVE. So it wasn't hard to make friends a bit. They know I was new, it's not hard to tell of anyone new to EVE.

So later on when Josh asked me if I wanted to come Salvage a mission I was all go on all engines. Up on till that point I was just running some small time Agent starter missions and some Pirates I found around some asteroid somewhere on some mission. Bookmarked the location and went back to salvage the area in my little Amarr Coercer Destroyer fitted Salvage Ship. Mostly I was just picking up a few stuff and some circuits from salvaging and making a few thousand dollars selling them at my the NPC Corp Station I started my life with in EVE. And actually I was really proud of the little money I was being savvy enough to make on my own without having to go Mine Ore in an Asteroid Belt which a lot of new players seem to do. Though you can as well doing that.

I made a few Stargate jumps from where I was and picked up my Amarr Salvage Ship. Fitted with the only thing it had that I really could reasonably afford and invested in at the time was just 2 Salvage I item equipment in slot to do Salvage Ops. Rest of my money I was saving up to possibly get me a Mining Ship a Retriever (About 4 million ISK) to maybe do some mining to earn me some more ISK at a faster rate. With a bigger ship its faster mining capability possibly after I would be finish learning the Skills to do so which would possibly be a few days training time. At the time I was sitting on about 3.6 million ISK. That was my goal and I was working towards it.


So off Salvaging I went with Josh almost done with the mission and all I had to do was clean up the wreckage from his lvl 4 Agent Mission. He eventually left after I got there once I was though the Accelerator gate site. So I was left to eventually just clean things up all alone. This was something new and fun so was high degree and enjoyment just going from ship wreckage retrieving and salvaging ships for item loot. And there was ALLOT of it. It took me a while! I was relatively new at doing Salvaging Ops so there was ALLOT of things I was learning in the process. There are some people who play MMO games that don't enjoy learning things that makes them better games or in the game they play. They want the answers to everything with actually learning it themselves or why X is or could be better than Y for a specific reason or logic.

I actually enjoy learning something on my self to be self reliable yet also learning something or finding things to make me better at doing something. So while actually doing the Salvage Operation from Josh's mission site I was actually learning how to be better at Salvaging and what would be better to even do it faster and with more efficiency.

Lesson Learning: 4 Salvage I equipment on my Salvage Ship would be much better and faster than just having 2 of them equipped currently in my high power slots. Having Tractor Beams would be helpful. I had none. They were too expensive an investment anyway at almost 1 million ISK a piece. Having an Afterburner as well would be extremely helpful to speed up going from wreck to wreck since Salvage Ships move not so fast. I was thinking all this in my mind and kept notes.

Eventually I got the wreck site cleaned up, canned some the loot and eventually make two trips to a local station hauling all the loot since all of it couldn't fit into my Salvage ship. This was a lot of fun the whole process, plus I had more loot than I ever seen as well with tons of recovered Circuits, Drones, Weapons Components and all kind of stuff I never seen. I just dropped all the loot at a system Space Station since didn't know if Josh wanted it. He didn't say. So I just left it all there till later.

Later on Josh logged on and told him I recovered all the wreckage and if he wanted me to send it too him. He laughed! He said It was mine to take and make me some money with it. Ohh! OK! Didn't know man! Cool I was happy about that. Maybe can sell all this stuff and be savvy and make me some more money to up my ISK balance. I was sitting at about 3.6 million what i had managed to make so far but I can use the money from this salvage sale as well.


At that same time a few other Corps members was on and they were about to do some more missions and another member asked if I needed money to make. I said sure. I'm not much for getting a handout in any game but I can go do something to make money if the opportunity is there with effort. So I got invited to a Corp Fleet mission ops with 2 members doing again lvl 4 missions in a 16 jump away star system. Again I was go on all engines. I was happy to tag along and clean up whatever. It was all new to me so it was all interesting anyway and see what a lvl 4 mission actually was. On these Agent Missions it was them infiltrating bunkers killing battle ships, various kinds of ships, lots of drones and such. Basically lots a and lots of red dots to me. All cool!

Most the time I waited outside the Accelerator Gate or jump area into the location (Room) till it was a bit less of a HOT ZONE to avoid any aggro from anything in my Salvage Ship before starting cleaning up. Usually after the entire room was on aggo control and spawn control it was fine to jump in and get to work.


On Room jump in it was a ton of wreckage to get to and clean stuff up. I could say at this point there really is an art to doing Salvaging Ops on a large wreckage field of ships which makes it fast and efficient. I was learning how to do it with some limitations of 1. Lack of Knowledge, which I was learning on the job and 2. With not having the right and correct fitting of equipment on my ship. Learning as I go and getting better at it every stop of the way. At the start of the day I had no idea I'd be in the Salvaging business and would be enjoying it. Who Knew! It was just fun to do and interesting to see.


At times my Corp members was killing stuff and finishing the mission zones faster than I could possibly Salvage the areas. So I was actually slowing them down a bit. They wanted me to go faster if possibly. But I was going as fast as I could possibly go with limitations of knowledge which I was learning as I go and improvising and lack of proper fitted ship Salvage equipment.

I was really moving as fast as I could go, tracking every piece of wreckage and trying to find efficient route from one wreck to another. It eventually helped that later I went and picked up the skill to learn Targeting which improved tracking skills. There are some things you actually have to learn your self doing something which makes you get it that makes you better doing it. And because you actually Get It what ever that "It" is it makes you much better at doing it. I WAS GETTING THIS!


I was learning to be a Salvager doing Salvage Ops! EVE Salvaging 101 was in effect and I was learning it on my own. I was also getting a few valuable pointers from my Corp members as well in how to be more efficient and do things faster. Invaluable Information as well it all was. I find Corp members to be extremely helpful in volunteering information to help you out. Much more so than in any game I've ever played as well.


All in all I was having a lot of fun and really picking up a fortune worth of stuff to me at least. Often it was anywhere from 1-3 Room deeper into the mission site I had to clean up. Meaning after I was finishing cleaning up one Room in the mission I had to can everything in a can since I can't hold it all in my Salvage Ship. I then bookmarked the location of the can for later retrieval when the mission was all over since if you don't do that you wont be able to find the location of the can you left with all the stuff.

After had to use the Accelerator Gate and jump into the next Room and do clean up there. Repeat that if there is a 3rd Room as well in the mission site. So in each Room package a can, bookmark the exact location again for later retrieval. Rinse and repeat that in the next and each Room. In a way as well you have to manage all your bookmark locations for each cans.


Salvaging Operation Logistics & Investment.


When the day had begun I only had 2 Transport Ships those being 2 Sigil both of which I had gotten doing the new player tutorial and career missions. The estimated cost of those two ships which was essentially free on the market was about 1.2-1.4 million both combined. Both of those Industrial Transport Ships was some 19 Stargate jumps away. That can take a while to get to in EVE and a bit slower as well to travel in a transport ship to move one some 19 Stargate jump. As well to try to do so in a roundtrip if I had to actually go and pick it up. Thats a long haul!

So I had to make a choice and an Investment choice as well-being forward thinking. This salvaging loot is valuable! It's NOT worth my time to make a 19 Stargate jump just to pickup one of two Industrial Transport Ships I had. So I made a investment choice to check the local system market I was in and immediately get me a NEW Industrial Transport Ship that was either in the same system or at least 1 system jump away to immediately purchase and pickup. Fortunately I was able to do that in a heavily manufacturing star system looking at the market with the various Space Stations. I purchased a new Industrial Transport Ship and hauler the Bestower for about 660,000 ISK of what I had of savings which was 3.6 million balance. This was an investment in what I called Transport Logistics for my budding business at the moment in Salvaging and Recovery Operations and future operations in any close by systems. What made it nice as well was that the Bestower had much more hauling capacity than my other transport ship the Sigil.

So off I was back to my bookmark locations for can recovery operation to pick them all up and drop all the stuff off to a local Space Station in the current system.


As I did Transport Logistics moving recovery material hauling stuff my Corp members had moved on to doing another lvl 4 missions and had gotten more missions. Some missions was in another system like 1-2 jumps away in local region. So as they went on doing more Agent Missions I was not too far behind when it was safe to enter a mission area room. Many the missions was like to knock out a heavy bunker full with ships. Some was heavy with drones each giving a different type of salvage recovered loot. Drones seem to drop precious compound metal alloys. Those alloys refined through Industrial processing seem to be worth a Fortune!


As I kept salvaging wreck recovered loot and canning them for later pickup eventually over time you begin to notice the difference in the loot and wreckage you were picking up from each wreck. You would see lots of ammo, missiles, rail guns, drones, pirate tags, various components you can fit a ship with, circuit components of various sorts, compound metals and various precious looking compound metals that at the look of them tell you they were very valuable. As well all kind of other stuff. I had no universal idea how valuable or invaluable a lot of the stuff was I retrieved Salvaging. But just glancing at some the stuff I had an idea of sort that much of it was valuable.


After each site cleanup and canning it was more rounds going back to the station where my transport hauler was. Then switching ships to the hauler to go pick up the cans for recovery and transport. Transport Logistics!


My Corp members told me that everything I recovered was all mine and I should haul it all over to Jita and sell it all. Jita wasn't too far away and I could sell it on the market there. I had never been to Jita or even really know what the place was. Jita is a high sec system and seems to be a huge market hub that borders Empire regions. As well seem to be a huge selling hub to unload ALLOT of stuff. So I made my way to one the factory Space Stations there unloaded the Bestower ship into my station container.


Selling Stuff In "Jita"


I ended up hauling 2 full loads on the Bestower over to Jita from all the Salvaging wreckage. This was just one of them. And until I really got to Jita and unloaded all the stuff here into my station item bin I really had not looked over the Salvaged goods entirely to see what I had comprehensively all together. This was ALLOT of stuff to SELL!!!

My character is a Trader by trade. With my current level of skill training I'm only able to sell at most 41 items at a time on the entire market all together. Back in the newbie zone I already had some stuff selling there for trade on the local market in Conaban my home system.


Understanding & Learning the Market System by Observance
So I really couldn't sell all the stuff I had if I had to let it sit on the market in Jita due to selling limitations. So I started to try to figure out the market while at the time putting up a few items for sale. I had not hit my limitation sale orders yet. So I kept putting stuff up for sale. Was no way I can put this much stuff to sell and sell it all.

EVE really had a VERY STEEP learning curve in all aspects of things in all the various things you can do in every region of the game with all the various things you can do. This is much steeper than in any MMO game I have ever played up to this point. So this is just an observance as well.

While playing around in Jita selling stuff at first I couldn't figure out what the green lines meant when I was looking at the market orders for open buy orders already on the market. Through different items I would see a different amount of green lines, different amount of item by orders on different items but had no idea what they all meant and why some items had different amount of them either. I was curious seeing this. At first I ignored it, though curious. But I just kept putting stuff up for sale individually and in stacks of item for sale since I had many stacks of some items for sale as well as looking at item historical sale price. This was just fun to do but I was spending a lot of time doing it as well.

At times I would notice the price the game was given me for the market price of an item seemed to have different setting, one being advance view of an item. I started paying attention to this eventually. Various items I would click on and see what value it gave me often at some regional price and you could see how much below or above regional price it was and you could also change the price which was obvious from before. I started to notice how some the price I was getting was connected in some way to the green highlighted buy orders on the market and this started to make a lot of sense to me and I started figuring things out even more which even made more sense to me as well.


Market Fetch Orders
I'm always quite happy to figure things out on my own. There is some fun to me in doing that or researching things on my own. Just the way I always play each game. But I started connecting the dots on the green highlighted buy orders selling stuff on the market in Jita. But these are the same highlighted text I would see on any system market as well.

Eventually I started selling the items at the price that matched the current buy orders that was in what I termed was a reasonable price range compared to the regional price that wasn't too low. I started noticing all these items I was selling would go the way of "Fetch Orders". Immediate sale matching to a current market system buy order that was in for that station or region. This made me even pay more attention to what I was doing and so I started even paying even more attention to all the buy orders entirely and seeing if the item I was selling to fetch the orders was reasonable and not some low ball figure.

I sold at a reasonable price the salvaged goods. Some the items I had literally sold of millions of ISK. Some others I held the item when I saw the overall value compared to buy order price which was discounted. Others when the overall value of the item was just too low say below estimated maybe 20k or so ISK in value to not make that much a difference that I cared about. I just all out dumped stuff all to just get rid of it entirely and not waste any more time with it. Allot of that stuff was usually ammo and missiles, stuff like that. Time is money too.

To be honest this really took some degree of time as well to do and mostly sell all the stuff. What was left I hauled it down to a regional system to sell in the local market for an upside on the profit margin vs what I could get in Jita.

At the end of it all I looked at that market dumped fire sale and what I made on the Corps Salvaging Operation sale entirely all together.


A whopping 79 million ISK! Thats quite a bit of money and profit for me as a relatively newbie to EVE when my day started with only a balance of 3.6 million ISK which I earned doing starter lvl 1 Agent Missions. Initially selling some items from missions and working to save my ISK balance vs blowing it and spending it all like a lot of new EVE Online noobs looking at the Rookie Chat.

My Corp members wanted to know the next day how the salvaging operation items went for me and if I was able to sell all the stuff and if it was profitable for me to earn some good money. Hell Yeah it was. Though they weren't entirely all that amazed they was still quite impressed that I was able to secure that much profit from salvaging all those missions entirely. Much thanks to my Corp members as well for the whole process.

Looking at it all a thought came to me looking at the overall process entirely. Before I was just a small time part-time newbie learning and salvaging just learning things and doing my lvl 1 Agent Missions on my own. Compare that to being able to do much bigger jobs for fun or with my new Corp is an entirely different league of doing Salvaging Ops playing EVE Online or just generally playing as well.

EVE Online is not the kind of game you can really, overall or entirely play Solo! I like to Solo play just as much as the next person who enjoy Solo play on their own and learn to play by their own wits. EVE may be some fun to play Solo, but overall you're doing it alone and with a lot of limitations of all sorts in the EVE Universe and it's not the kind of place you want to be doing stuff all alone all the time. Your missing out on allot without a good Corp. You want to eventually find a damn good Corp to be useful to and one that can help you along as well furthering your learning in EVE in a good way and not being a leach like some people like to be in various MMO's to their Guilds, Corps, Fleet in other games.


Re-Investment of Salvaging Profit and Capital
I like to thing ahead doing things when possible. So with me new found cash balance I made some Investments and some were for Logistic reasons as well.

Investment was made from all the mental notes I made doing Salvaging Ops in all the things I though would help me do a much better job next time Such things as:

  1. Bought 2 new Salvage I item equipment at about 25,000 ISK each for my Salvage Ship which brings me to 4 Salvage I item equipment for high power equipment slots. My Ship has 8 high power equip slots.

  2. Bought 4 New Tractor Beam I equipment for about roughly 900,000 ISK each item. To fill the other 4 high power slots.

  3. Equipped a new Afterburner I item I had sitting around in a station bin and sump the Booster Shield I item I had equipped for my 1 medium ship power slot.

  4. Bought some more 4 pieces of low power slot item equipment I didn't have before to manage my Salvage ship Capacitor Capacity which was over capacity with all the equipment load. As well some new CPU to increase capacity performance and a new power reactor to increase output and boost Capacitor/Power/Shield performance to my ships grid. About 1 million ISK in all for those.

Other major investment. As it related to Transport Logistics I see this as a problem having to go 10+ gate jumps from some far away region with a transport hauler or making a roundtrip of 20+ jumps depending on which system I may have logged into or out of the game in to get to another system which can be anywhere to do logistics moving stuff. With that I put a market buy order for 4 new Amarr Bestower transport haulers that I can eventually stash in a logistically placed route system at a Space Station hub. That would make it easer to get to a close by system to pick up a transport hauler in maybe 5 jumps and not like having to go 20 jumps to pick one up let alone a roundtrip.

As well put in an order for a dozen Amarr Shuttles. Shuttles are FAST and Cheap! Cant carry much except small stuff like Blueprints and Skill Books, little stuff. But very FAST to get to places or logistic places on a route or System Trade hub or a Space Station I may need to get to jump into a Salvage Ship/Transport/Military Ship to get to a system within say 5 jumps or less. Thinking logistically this is a good investment to me to have quite a bit of a small Shuttle fleet of ships. So I placed a buy order for a dozen Amarr Shuttles at 7395 ISK a piece for a block buy order on the market in Amarr System which in at heart of Empire space and likely to get filled soon on oder. That not too far away since my new home system with my Corp is only 3 jumps away if I have to do a transport pickup.

Another Investment was made in a buy order for 3 new Destroyers to make into Salvage Operation Ships. I would need to get orders for equipment fitting on all those new ships as well and later move them to different locations just like my Transport Haulers. Never know when you will lose a Salvage Ship or any other as well for some unknown reason and need to get into another you have available and get back to business. Cost estimated at 1.6 million ISK just for the new ship orders. Fitted equipment cost separate which has been allocated to above in cost.

I'm not yet trained to be able to pilot a Cruiser Ship as yet. The current military ship I've been trained to use are a Frigate of which I use a Predator and a Amarr Coercer Destroyer which I mostly fit to do Salvage mission running. Still have to finish learning Frigate IV which is required to learn Cruiser ship command skill training. Should be finished in like a day since the last few days been learning Learning Skills 5 to accelerate my Skill Training rate which they help to do. So even at a few days of training to go to pilot a Cruiser class ship I went and put in 2 buy orders for 2 new different Cruiser ships. An Omen class Amarr Cruiser at about 3 million and a Amarr class Cruiser a Maller at around 3.3-3.8 million ISK each. Hopefully they get market order filled in a day or two.

In a another followup Salvage mission most recently I lost 2 Salvage Ships fully fitted all in a 12 hrs period of time doing cleaning up lvl 4 & 5 Missions with my Corp. lvl 5 missions are quite hard but wreck quite valuable. In one lvl 5 mission I was asked to clean up with a profit split agreement from the Corp members I was with. The mission area was a bit of a Hot Zone with deadly drones. I zone in and one my Corp member was a bit of range away and I got targeted by a stray drone. Before I could zone out of room to a station or any celestial area or marked spot my ship was blown up and I got podded. No biggie let me go get my other Salvage Ship. I checked my Assets listing. Uhh, its 19 jumps away to get to. I had a Amarr Shuttle in a nearby system 2 jumps away. Got to the Shuttle and made a 19 jump dash to retrieve a Salvage Ship and make the roundtrip. For this very reason of logistics is why I need several Salvage Ships in various route locations so I don't have to make a 38 gate jump in total to get back to mission area. And I don't autopilot in EVE. I manually Stargate jump the entire way!

When my ship had gotten blown up I had forgotten to bookmark the exact area so I could later get back to it and Salvage all the equipment on it which is worth several millions in fitted equipment. That would save me from having to buy several new Salvage equipment, Tractor Beam equipment and a few other items. It wasn't till later I really realize the error of not having a location bookmark to my blown up ship location that I realized how much an error it is not having it. Especially since the Corp members had already completed the mission in the time it took to do 38 Stargate jumps. The mission area was now inaccessible or no longer there after I made 38 jumps roundtrip to get back there. Uhh. Lost ship equipment unrecoverable in cost.

In another mission the next day in a lvl 4 mission again doing Salvage Ops I got aggro from a few drones doing Salvage Ops again and tried to zone out the area quickly to the bookmark location I had which was on the Acceletator Gate I had jumped into the room on. Saves me to having to fly all the way to a space station. But when I tried to zone out of the area when I got aggro from a drone I kept getting cannot zone to area due to celestial phenomenon. Could't figure it out why. Got blown up again lol. Appears thats something you cant do in a mission as well. Hmm good to know that for newt time. Good thing this ship was Insured this time. So I got an insurance payout on this fairly new ship at the Platinum lvl which covered the cost of the ship. But the fitted equipment was more valuable than the ship itself which is uninsurable. Again forgot to bookmark the location again of the blown up ship. And 2 times in a row I couldn't recover blown up ship equipment meaning I had to go to the market to buy new equipment again. Do you realize this is what causes the robust market in EVE to keep moving which people replacing lost ships and equipment all the time and ever constantly.


Who say Salvaging wreck wasn't or could be dangerous business. But it sure is fun. EVE is what you make of it with your own goals to persue to whatever your interest or nature of fun to be. No where in this article piece did I mention I went or was trying to mine an asteroid for Ore to make ISK like a lot of people usually seem to complain about in EVE or got blow up by a Pirate. Don't mean Mining aren't profitable either, it is. And can be in the right ship, places and mining the right Ore. I can enjoy mining, but i'm gonna get me a good damn size ship to do it soon. As well the Corp is looking to do some big mining Ops sometime soon. I may not want to miss that as well. Profit might just be too good to miss. But Salvaging can sure be fun work as well, all depends on what you like and enjoy.

Now in the time it took me to write this piece, several hours. By my estimate knowing how many missions some people run in my Corp I probably lost out on making 20+ million or more ISK. Ouch!

So much for being a newbie in EVE with all its learning and stuff new people complain about. No complaints from me!

I'm probably no longer just a player that blogged about playing WoW. I guess these days i'm just a player that blogs about the various MMO I'm playing and EVE Online happen to be one of them.

Friday, May 7, 2010

Why I like EVE Online Tobold's Style, Not Exactly in My Own Words

I'm fairly new playing EVE Online but I've been a fast learner so far. Though life is pretty quiet in high security space atm I'm quite aware of where you don't want to venture in EVE as a noob and especially unskilled or not aligned with the right faction or side of the law for many reasons with ever present danger all around. Sure makes it exciting! However I like the fact that the danger is there, it makes it exciting. Though I'm not much a PvP player that don't mean by any means that I won't fight if I have a cause either or learn how to If I need to.

If you ever read this blog a good length of time you probably know I'm fairly patient in doing things. So I don't mind taking the time learning to play a open sandbox MMO game like EVE with self motivation and learning how to operate in the down and dirty, dark, twisted and in some regions totally lawless universe of high, low and nullsec space that EVE is.

The Universe of EVE reminds me if anything of the lawless days of the Wild Wild West but just deep in space where regions can be quite vast, uncharted and unpredictable in happenings. Life aren't fair and who says the universe is or will be if we actually were really out there. Any way I'm totally amused with Tobold's series on his analysis of EVE Online which I have been following for some time now. I even really got quite a kick out of his last few blog post which elicited quite a bit of heated comments only to come back with the recent review post on his blog taken from the comments of his previous blog post. Totally made my day. Classic!

I totally get that. And if I was a Pirate or a inhabitant in null sec space, I would put my target on you too, shoot first and ask questions later because I probably would be that paranoid that your a spy or a drone scouting ahead of a incoming Fleet! No spies allowed here. But that don't mean if your daring its can't still be fun to try to try and sneak into null sec space. That's kinda the thrill of it all and you might loose your ship trying too.

You may not like EVE don't bother me one bit, we don't all like the same things and the world aren't fair, I live with that just fine. But these are the reasons I like EVE and why it stroke my interest despite however many people may feel about the game one way or another. But straight from Tobold's latest blog review of recent comments and not quite in my own words. This is why I find EVE appealing or interesting and don't bother me if you don't:

I think now is an appropriate time to link to the infamous EVE learning curve cartoon: http://www.eve-pirate.com/uploads/LearningCurve.jpg

I have been playing EVE for a couple of weeks now and I can say that while EVE is interesting, it is not exciting yet. The "yet" part is important I think and I am prepared to be patient and continue the learning process.

First commandment of EVE - never fly what you cannot afford to lose.

EVE will totally let you flounder if you don't set yourself some goals.

Unlike other MMO's, the Eve Online universe is huge. Chances are you won't see other players as a noob except for the few seconds docking or undocking.

Well, first of all EVE isn't a game that is "friendly to everyone" :), and it pretty much is never going to be given CCP's track record.

eve isnt a solo game it just isnt. and the advanced eve where everyone that loves the game ends up and newbies dont see right away, isnt handed to you on a silver platter it comes from experience and listening to others.

Nobody really cares how much ISK you have atm. The important question is: How fast can you replace the ISK you just lost. And again nobody cares if you replace them by scamming, missioning, begging or selling PLEX, thats totally up to you.

As reviewers have said over and over, Eve isn't for everyone, and I personally am glad it's not for everyone. Twitchy, button mashing, strobe-lit, attention deprived children need not apply. When you stand to lose a couple weeks of in-game mission farming to replace a lost ship, you tend not to go off half-cocked.

Every time you leave dock there is some risk you will loose a ship. Maybe you weren't paying enough attention and got warp scrammed, maybe your drones wound up getting systematically taken out leaving you vulnerable to interceptor frigates, maybe it's just your 20th mission of the day and by gum you left all your scout drones at base for whatever reason. whatever the cause, no matter how much preparedness you invested in, your ship will at some point go boom. That's even without taking into account the manifold ways a griefer can help the process along.

EVE is not designed for the solo player.

There is an old adage that if you end up in a fair fight in Eve, someone made a mistake. If you look at the lore, New Eden is described as a nasty, violent, cutthroat galaxy. The game mechanics reflect that and by extension, so do the players. Philip Zimmbardo calls this the Lucifer Effect.

The constant sense of danger was one of the best facets of EVE for me. Every time I left the security of high sec space my heart started pumping faster. It turned what would otherwise have been very boring courier trips into a roller coaster ride of emotion. Whether there was a legitimate strategic reason why people were trying to kill me or whether they were just griefers looking to ruin someone else's day didn't matter a damn. The fact was a whole lot of people were out there trying to blow up my ship and pod me. I did lose ships and I did get podded many times and yes it always sucked but the times when I got away by the skin of my teeth as my screen flashed red and my body surged with adrenaline remain among my greatest video gaming moments ever. So this masochism is probably not everyone's cup of tea but I think that EVE without the danger would be a very boring game that would be even more niche than it is now.

Once again, New Eden is a cold harsh universe.

For a lot of people, a world where everyone is a hero is even less fun, and less realistic, than the mechanics / environment in a game like EVE.

This isn't WoW. Everything isn't handed to you on a silver platter.

I personally like the adrenaline i feel when I fly an expensive ship through dangerous space. without that risk of sudden and violent death looming on the horizon, it would be much more boring.



I actually get it in EVE Online for what it is in low sector or null sector space and these are some the reasons I do. I get why people shoot first and maybe ask questions later thats if they even care to. Its just a perspective:

Unfortunately there is quite a sound strategic reason for what happened to you. The key to holding a piece of 0.0 space is to have full claim on its resources. If anyone can just waltz into that territory and use its resources the whole strategic advantage of claiming it would be made moot. You trespassed on their territory and got a shotgun blast in the face so you would not do it again. Plus you might have been a spy, scouting things out for an attack. Your mere presence in the area was a threat that had to be neutralized. You are upset for the wrong reasons. The PvP in EVE is based on very base RL principles and lacks the tools for players to civilize things properly. It is tribal based and you did not belong to the right tribe.

There might be some corps that don't shoot strangers on sight; most probably will, thinking you are either enemy spy or just a profiteer on their property.

EVE is meant to be cutthroat and not friendly at all. The lore of New Eden support that. Very much like Cyberpunk in space. EVE is mainly about the PvP, and PvP is all about "if you're not on my team, you die". You weren't part of those 0.0 dwellers allies, hence you died. It's not about simple ganking. It's all about protecting their interests. Since there's no other way for them to keep intruders out of their space (you can't turn gates off), they have to shoot intruders. Just stopping you and telling you to go back through the gate might not work, as you could be a spy, or might try to flee somewhere else in the system once they stop scrambling you. It's not the players fault, it's the game. There's simply no other way to protect their space. Is it ganking? Not really. The gankers/griefers in EVE tend to can bait, scam people in highsec, or pirate in lowsec. You might not like that form of play, but it doesn't mean that EVE is broken.

For me, the issue is not player controlled 0.0. There is a perfectly good reason for them to kill everyone; they have claimed space and want to profit from it and don't want spies, pirates or vanguards in their space. Arguably in that environment, politics, planning and employee motivation are far more important than combat skills. At its best it could be epic. The fact that you would be just as dead in lo sec, for no real reason other than sadism is what I find annoying and pointless. Especially people who shoot new pilots in their rookie ships.

In most cases, consider nullsec to hostile unless you belong to the residing alliance as almost all nullsec operates on the NBSI principal. The point is to keep people out of their space, and to try and keep a handle on intel being leaked out. I would wager that bullying has very little to do with it, think of it as SOP. It also has nothing to do with a strategic challenge, think of it as entering private property with 'Will shoot on sight' warnings posted.

In real life there is no such a thing as fair pvp. Eve simulates real life.

They don't want you ratting, mining or possibly even traveling through that region without permission.

You might think you're just a frig, why not let me go ? Well you could be a spy, or you could cyno in capitals. So if you're not on the blue list you get destroyed, it's as simple as that.

But we're not on Earth in EVE. We're in new eden. A very cold harsh, dog eat dog universe ! That's where the roleplay comes in ;). That's the most basic thing you have to remember about Eve. Even if you don't pvp as in ship vs. ship.

EVE, at it's core, is an economic simulation powered in part by demand caused by from ship losses in null-sec.

Null sec is dangerous, it is very much a feudal society, with coalitions coming and going, with standings being used to identify who you'd should trust, distrust, and hate. If you don't want that, then live in high sec. It's a perfectly valid choice, with many people making their entire career based on doing this, focussing on being the best and richest. Personally, I love the thrill of all out war, the fact that it is not fair, that it is evil, nasty, and vindictive; is for me a cathartic release.

EVE PvP should be compared to UO, not WoW. When you die the cost of death is everything you brought to the scene.

Strategy is about shaping a conflict in such a way that all battles you need to win are unfair.

Most do camp either to protect their territory from cyno ships, spies, ninja miners, to take your ship components, etc. They have very legitimate reasons for it. They don't have a way to ask for your noobie badge so they can let you go on your merry way even if you aren't a spy or picking up a ship deeper in from another station. So yes they're going to blast you, and you know what, even popping a newbie ship will at least keep them on edge and provide some fun until the bigger targets do come through.

Like I said a couple of time before, New Eden is a dark, harsh, rough universe. Expect to be ganked at every gate, expect all your mining cans to be flipped and expect every contract on the market to be a scam. That is the harsh reality of Eve. Some people like it, most people don't.

It is very difficult to pay back someone for a wrong that they've done to you.

I just think you aren't understanding the reasons for gatecamping. It isn't because they enjoy beating up people weaker than them (which is what I associate with "bully"), but rather that they are protecting their home space. What they enjoy is being part of an alliance that owns some space in the game, and camping key gates that are entrances to that space is what you have to do to keep that space.

I think Eve is ultimately all about the nullsec wars. Sure most people are in high sec but they're in high sec planning to take over the galaxy one day.

EVE is not fair, it was never supposed to be fair and not a single EVE player in his right mind would claim that EVE and especially EVE PvP is fair. If you get into a fair fight in EVE then your either at Alliance Tournament or you messed up. To make this clear i'm going to quote CCP Wrangler, who is Senior Community Manager at CCP: "EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for."

Eve is more than a game. It is the most complete example of a virtual world that I know. A dark dangerous unfair place with few limits where you live or die by your wits. Eve is the closest simulacrum of the Hollywood wild west we have.

Wednesday, May 5, 2010

What Am I Up to These Days?

Well that's a good question. Here.

Been searching a bit for something a bit complex to sink my mind into and something new to learn and play or for the challenge. Well im actively and have recently started playing EVE Online. Yes I'm actually quite deep in reading up on EVE and reading quite a few EVE blogs as research.

So far loving EVE and I dare say I'll probably get deeper into Eden. I'm quite far from the World of Warcraft at the moment. My days in WoW as well will eventually soon come to and end and move on to fresh adventures and persuits in other MMO's.

In the life and time of this one player I'm certainly not afraid to venture and move on to other things or MMO games that spark my interest. But that's what I'm up to these days as far as MMO's go.

Certainly hope you all a well out there in Azeroth.